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All Platforms Save – Dev Community

All Platforms Save – Dev Community

Tsunami 21 October, 2020
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User Rating 5 (1 vote)

For more detail this asset from the Unity Asset Store: Click Here

All Platforms Save v1.1.4 (Latest version)

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All Platforms Save v1.1.3

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Key features:-Easy to use: same line of code to save or load game data on all supported Unity platforms.

-Game data can be saved using PlayerPrefs or external files.

-Works on all Unity platforms without making any changes to the code.

-Supports multiple save files.

-Keeps your code clear.

This asset is also included in Mobile Tools. A more complex pack that includes In App Purchase, Ads Achievements and Leaderboards solutions. All are integrated in a complete game, also included, so you will have a complete example of how to use each one.

Contact us: Forum | E-mail | Facebook | Youtube | Website | Twitter

For detailed instructions check the Documentation

Demos:

Android | PC | WebGL

If you are interested in other assets made by GLEY visit our Asset Store Page

Supported save methods:-JSONSerializationFileSave -> serializes data using built-in JSON serializer and saves the result into an external file.

-JSONSerializationPlayerPrefs -> serializes data using built-in JSON serializer and saves the result as a string using PlayerPrefs.

-BinarySerializationFileSave -> serializes data using BinaryFormatter and saves the result into an external file.

-BinarySerializationPlayerPrefs -> serializes data using the BinaryFormatter and saves the result as a string using PlayerPrefs.

Changes in 1.1.4:Fixed compatibility issue with Unity 2019.3

Changes in 1.1.3:Alignment of json save file for better human reading.

Changes in 1.1.2:Compatibility with Unity 2018.3

Changes in 1.1.1:Compatibility with Unity 2018.2.13

 
 

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