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Flat Kit: Toon Shading and Water – Dev Community

Flat Kit: Toon Shading and Water – Dev Community

Tsunami 1 April, 2026
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User Rating 2.75 (4 votes)

Flat Kit is a complete solution to achieve the stylish cel-shaded look: shaders, models, image effects, presets, and examples.

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Flat Kit: Toon Shading and Water v4.9.10 (28 Mar 2026) (Latest version)

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Flat Kit: Toon Shading and Water v4.9.8 (15 Dec 2025)

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Flat Kit: Toon Shading and Water v4.9.7 (26 Aug 2025)

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Flat Kit: Toon Shading and Water v4.9.5 (21 Apr 2025)

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Flat Kit: Toon Shading and Water v4.9.4 (28 Mar 2025)

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Flat Kit is a complete solution to achieve the stylish cel-shaded look: shaders, models, image effects, presets, examples.

⚡ Last month before the price increase! ⚡

➜ NEW: WATER! We’ve added a stylized water shader to Flat Kit!
The water shader (available only in URP) has more than 30 parameters, making it super versatile. Yet it’s simple to tune and includes 3 full example scenes, multiple meshes and lots of ready-to-use presets.

The custom shading model is versatile enough to work great for classic cel/toon shading and for unique styles of experimental projects.

Demo Video | Full documentation and FAQ

Features:
✔ Polished Toon / Cel shading with lots of capabilities (see below)
✔ Stylized water – super versatile shader and assets that can handle anything from coffee in a cup to an open ocean. Includes buoy script for floating objects to remain on the surface.
✔ Outline effect: depth, normal and color outlines that works both with isometric and perspective cameras.
✔ Gradient fog: Multi-stop horizontal/vertical gradient Fog Image Effect
✔ Terrain shader that works with Unity or third party terrain
✔ Light Plane shader for 3D highlights and god rays
✔ Mobile support
✔ Built-in and URP support – the surface shaders and post-processing effects support both rendering pipelines.

Nice bonuses:
➊ Precise control over shadows – ideal for character lighting
➋ Ability to control Unity built-in shadows
➌ Indirect lighting support
➍ Intuitive, simple and streamlined interface — use only what you need
➎ Color the scene precisely — without guesswork
➏ Full source code
➐ Elaborated online manual
➑ Vertex color support, including Polybrush

Core Cel shader overview:
★ Cel shading with parametric banding: single, steps, curve
★ Independent cel layers that can be layered to achieve unique look.
★ Height gradient layer
★ Outline shader with multiple modes
★ Blend between normal and cel shading with a slider
★ Specular and rim lighting bring stylized lighting controls to your objects
★ Normal map support
★ Reusable custom lighting in a shader library that you can integrate in your shaders (not required).

The package includes:
➕ 4 uber-shaders with lots of toggles and parameters
➕ Custom lighting library for toon shading
➕ 2 post-processing effects: fog and outline
➕ 11 demo scenes
➕ 100+ models
➕ 20+ material presets

If you have any questions, please let us know!
[email protected] | @_dstrm | Online manual

 

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