Isometric 2D desert Tileset with 2400+ tiles, 7 characters, destructible tiles, and ready-to-use Unity prefabs. Includes a playable example scene to showcase all assets.
For more details about this asset: Click Here
This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
2D Desert Tileset v1.0.1 (Latest version)
“If possible, please buy the package to support the developer”
Description
Isometric 2D Desert Tileset – 2400+ Tiles, Characters, Animations & Prefabs
Build rich, stylized fantasy desert and wasteland worlds with this massive top-down isometric 2D tileset designed for Unity.
Featuring 2400+ handcrafted tiles, dozens of animated effects, destructible tiles, and 7 fully animated characters, this asset gives you everything you need to create immersive RPGs, RTS, survival games, city builders, ARPGs, and more.
Includes ready-to-use prefabs effects for spells, abilities, destructible tiles, and visual effects — making it faster than ever to bring your game world to life.
What’s Included
2400+ Environment Tiles
A huge, modular collection of isometric tiles designed for seamless world-building:
Grounds tiles (several different types)
Walls & structures: wood, stone, clay, defensive structures
Flora: trees, bushes, rocks, flowers, stumps
Roofs: thatch, wood, shingles, color variations
Doors & chests (open/closed states)
Props & interior objects: crates, barrels, furniture, details, banners etc.
Crafting stations: furnace, anvil, workbench, cooking stations and more.
Special terrain: cliffs, height transitions, slopes, stairs
Decorative elements & clutter
All tiles provided as individual PNGs + Unity-ready sprites
💥 Destructible Material Animations
One of the core features of this tileset is its generic destruction system:
Many of the material types (wood, stone, foliage, etc.) has a matching destruction VFX.
Any tile or prop made of that material can use its destruction animation.
Great for combat feedback, environmental destruction, and crafting/survival mechanics.
Prefabs for each destruction effect
Example destructible objects ready to use
There is an example system in place in the Example scene that shows you how this can be used, please note that this is just an example how the destructible tiles animation can work and you are free to build your own system around it.
Seven Fully Animated Characters
These characters are custom made and not created with the Character creator fantasy asset.
Each character includes:
8-direction movement
20+ animations per character
Attack, death, movement, idle, crouch and more
Characters included:
1 Player Character
3 NPC characters
3 Barbarian enemies
Visual Effects & World Animations
Spell & Ability Effects
15+ VFX animations (explosions, slashes, elemental spells, hits, buffs, heals, shields, dashes, and more) DISCALIMER many of these VFX are the same as in the Fantasy tileset.
Unity prefabs included for instant drag-and-drop usage
World Animations
Animated desert windmill
Door & chest open/close animations
Water ripple FX (shader-based) (Same as in the fantasy tileset)
Unity Example Scene
This asset includes a playable example scene designed to showcase the tiles, destruction, animations, and prefabs in action.
The example scene includes:
A small RPG-style environment
Harvestable resources
Crafting stations
Player leveling
Basic abilities & gear upgrades
Enemies to fight
Structure building using the tiles
Destructible props (same as in the Fantasy tileset)
Spell & VFX demonstrations (same as in the Fantasy tileset)
✨ Important:
This example scene is NOT a game template or a complete framework.
It is a fun, interactive showcase to help you preview the assets, prefabs, destructible tiles, animations and to give you inspiration on how to use the graphics in your own project. You are free to use the example scene as you wish, but its not built to be the main feature of the asset and its not completly bug free.
No extended documentation for the example scene is included
No technical support is provided for example scene gameplay logic
All systems in the example scene are for demonstration only
Make sure you import the asset into a new project
The example scene requires URP 2D.
The example scene was built and tested using Unity 6.3 LTS.
File Format & Technical Details
PNG images for all tiles
Characters provided as spritesheets
Prefabs for spells, destruction effects, characters, fires, and interactables
Transparent backgrounds
Fully compatible with Unity’s 2D workflow and sorting systems
Perfect For
RPGs
Survival crafting games
Settlement & city builders
Adventure & ARPG games
Strategy and colony sims
Any isometric 2D project needing a large, cohesive environment art set
Technical details
Tile size: 128×256 px
Character sprite size: 128×128 px
Frames per animation for characters: 15
Recommended Pixel-Per-Unit: 128
Default tile pivot: X 0.5 — Y 0.18(Some taller tiles like cliffs may require a slightly higher pivot, for example x0.5 – y0.43)


