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Wildtile – Free Download

Wildtile – Free Download

Tsunami 23 May, 2025
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User Rating 1 (2 votes)

ontains a 3D autotiler and comprehensive supporting tools that helps environment artists and level designers work together. Powered by WFC and dual-grid tiles, popularised by Townscaper.

For more details this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Wildtile” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Wildtile v5.0.3 (29 Feb 2024) (Latest version)

VIP Only

“If possible, please buy the package to support the developer”

Description
10 minute Web demo

Documentation | Twitter | Discord

Wildtile helps environment artists and level designers to work together by allowing each of them to focus on what’s important to them!

Designers create levels quickly and intuitively using a voxel editor heavily inspired by Townscaper. Wildtile will autotile the voxel map for you, using tilesets your artists have created. There are a few sample tilesets to get you started too.

Artists can create their own tilesets and iteratively improve their own dual-grid 3D tilesets. Wildtile provides a comprehensive suite of debugging tools so it’s always clear why one tile will or won’t connect to another. After initial set up, artists have to do zero markup on their tiles!

Wildtile handles incomplete tilesets and places everything it can place, and shows clear feedback where tiles aren’t available. Both designers and artists can fix missing tiles. Designers can alter the map so it doesn’t require those missing tiles, or artists can model new tiles to fill the gaps.

Features:

Dual-grid model importer
No need for annotations or markup, the importer will detect how to connect modules together and which corners of the model are inside or outside
Default settings are suitable for basic tilesets, setting up should take seconds
Supports configuration of the importer for advanced features
Model debugger
After import, if your models aren’t connecting together the way you expect, view them in the debugger
See which models connect on each face
See why other models don’t connect
See which corners are inside and outside, and how the analyser has decided
See what tiles are missing from a full marching cube palette
Voxel map editor
Use a fully integrated level editor to edit your level with simple cuboids
Exit the tool, and instantly watch the algorithm build your models in the shape of your voxels
Samples
Sample scene containing 4 different tileset-map combos
Tutorials
2×20 minute tutorials
one for designers, setting up a map in a Unity scene
one for artists, getting started with authoring a new tileset
Upgrade instructions:

If you are upgrading from a previous version of Wildtile, follow these steps:

Delete the Assets/CarbideFunction/Wildtile folder
Download and install the latest version of Wildtile from the Unity Package Manager
Follow onscreen instructions
If you are using URP or HDRP, Wildtile will offer to install the support package again. Click yes.
Wildtile will offer to reimport all tilesets. Click Yes.
If you have already upgraded Wildtile without deleting it first, you can also follow the upgrade steps to fix your build.

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