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This is a paid asset, but now you can download proTile Map Editor 2.6 + Runtime Support for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
proTile Map Editor 2 Runtime Support v2.6
“If possible, please buy the package to support the developer”
proTile Map Editor 2.6 is a great tool for building various maps for your games and now with runtime support you can make building games.
Watch Video Presentation (YouTube)
Features
– Different brushes – mass placement, all snap, paint.
– Objects of any size – snap any tiles anywhere.
– Runtime support – Create runtime building games, full API for customisation.
– Tile-Connections – connect roads, walls and similar automatically.
– Custom Patterns – build once, place multiple times.
– Performance and size optimizations – combines meshes, reduces size for you.
– Layers – will help you to manage your maps.
– Tile Picker – filter / pick tiles right in the scene with (RMB/LMB + F).
– Easy to load and use – load maps in the editor, at runtime or stream dynamically.
– Procedural support – generate maps from code.
– Tile randomizer – Auto tile and rotation randomization.
– Different camera setups – Fits different 3D/2D type of games.
– Export to OBJ – Export Map or anything in the scene to OBJ.
– Custom Pivots / Snaps – Setup Custom Pivot size, snap size via component.
– Terrain & 360 snap support – currently in alpha.
– Editor for easy tile setup – categorise your tiles.
– Tiles & Examples – All Tiles & Examples from screenshots & Videos are included.
– Grids – 2D, 3D grid support.
– All platform support.
– Open source, examples, documentation and much more!
Full Unity 2017 and 2018 support




