Load 3D models in glTF format, in the Editor or at runtime. Choose from more than 500,000 glTF assets on Sketchfab to help build your project.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download Piglet: glTF Importer for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Piglet glTF Importer v1.3.9 (Latest version)
Piglet glTF Importer v1.3.6
(Tested with Unity version 2020.3.23f1)
Piglet glTF Importer v1.2.0
“If possible, please buy the package to support the developer”
Import 3D models from glTF files in the Editor or at runtime. Accelerate development of your game by using free textures, materials, and models from sites like Sketchfab and Google Poly.
Visit the Web Demo to try Piglet before you buy it.
Features
* import glTF models in the Editor or at runtime
* import glTF models from .gltf/.glb/.zip files, using file paths or HTTP URLs
* import and play glTF animations (including skins and blendshapes)
* import glTF textures and materials, for use with your own models
* supports supercompressed textures via KtxUnity (Unity 2019.3+)
* tested with glTF models from Sketchfab, Google Poly, and Blender
* supported render pipelines: built-in (Unity 2018.4+), URP (Unity 2019.3+)
* supported platforms: Windows, Android, WebGL
* full source code provided
Tutorial Videos
Editor Import Demo
Learn how to import glTF files into Unity by drag-and-drop.
Runtime Import Tutorial
Learn how to load glTF files from runtime scripts.
Editor Animation Tutorial
Learn how to preview glTF animations in the Editor, and how to play them at runtime.
Runtime Animation Tutorial
Learn how to load and play animations from glTF files in runtime scripts.
Links
* Web Demo
* Manual
* Piglet Thread (Unity Forum)
* Changelog
* PigletViewer (demo app)
Support
E-mail “awesomesaucelabs” at gmail.
Acknowledgements
Piglet is a heavily modified fork of sketchfab/UnityGLTF (MIT License), which is itself a heavily modified fork of KhronosGroup/UnityGLTF (MIT License).
In addition, Piglet bundles the following libraries:
* Json.NET by Newtonsoft (MIT License)
* SharpZipLib by icsharpcode@github (MIT License)




