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Bakery – GPU Lightmapper – Free Download

Bakery – GPU Lightmapper – Free Download

Tsunami 23 October, 2025
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User Rating 4.67 (3 votes)

Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.

For more details this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download Bakery – GPU Lightmapper for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Bakery – GPU Lightmapper v1.97 (04 Oct 2025) (Latest version)

VIP Only

Bakery – GPU Lightmapper v1.96

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Bakery – GPU Lightmapper v1.9501

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“If possible, please buy the package to support the developer”

Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.

NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher).
Doesn’t support AMD cards for baking.
Doesn’t support Macs.
Tested on everything from Unity 5.6 to 2019.3.4.
Resulting lightmaps are compatible with all platforms.

Manual – make sure you read FAQ
Forum thread

Features:
– Physically correct baked lighting. All results were compared against Mitsuba offline renderer.

– Performance: uses GPU for ray-tracing.

– Can take advantage of (but not requires) RTX hardware.

– Uses NVidia AI Denoiser to remove noise, powered by deep learning.

– Fixes common baking artifacts, such as lighting leaks and UV seams.

– Global Illumination (supports custom shaders).

– Sky lighting (HDRI or color).

– Emissive textured meshes.

– IES Lights.

– Directional, point, spot light sources.

– Materials: supports albedo, emissive, opacity.

– Can produce both complete and indirect lightmaps, or even mix both per-light.

– Can produce shadowmasks.

– Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse.

– Selective render is supported.

– Light probes.

– Automatic atlas packing.

– Supports Mesh Renderers, Skinned Meshes and Terrains.

– Supports LODs.

– Supports baked prefabs.

– Real-time ray traced preview can be additionally installed.

Some notable games shipped using Bakery:
Call of Duty Mobile
Totally Accurate Battle Simulator
Dead and Buried II
… and many more!

 

Get paid unity asset for free
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