Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Particles & Effects
AdaptiveGI: Global Illumination that Scales to Any Platform – Free Download

AdaptiveGI: Global Illumination that Scales to Any Platform – Free Download

Tsunami 26 January, 2026
Sending
User Rating 0 (0 votes)

Dynamic real-time world space global illumination that scales to any platform, from mobile and standalone VR to high-end PC. No baking or hardware raytracing required.

For more details about this asset from the Unity Asset Store, please visit: Click Here

This is a paid asset, but now you can download the “AdaptiveGI: Global Illumination that Scales to Any Platform” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.

AdaptiveGI: Global Illumination that Scales to Any Platform v3.1.0

VIP Only

“If possible, please buy the package to support the developer”

Description

????Uncompromised Mobile & Standalone VR: Mobile and standalone VR developers have been stuck with baked GI due to those platforms’ reliance on low resolution lightmaps. AdaptiveGI elliminates this compromise, allowing for real-time GI on mobile hardware.

⏳Break Free from Baking: Stop waiting for lightmaps. With AdaptiveGI, your lighting is always real-time, both at edit time and runtime. Move an object, change a material, or redesign an entire level and see the results instantly, all while achieving smaller build sizes due to the lack of lightmap textures.

????Hundreds of Real-Time Point and Spot Lights: Having lots of Unity’s per pixel lights in a scene can quickly tank framerates. AdaptiveGI elliminates this limitation with it’s own custom highly optimized AdaptiveLights, enabling hundreds of dynamic point and spot lights in a single scene, even on mobile devices, with minimal performance impact.

????Built for Dynamic Worlds and Procedural Content: Baked lighting can’t handle destructible environments, player-built structures, or procedurally generated levels. AdaptiveGI’s real-time nature solves this and allows for dynamic environments to have global illumination.

— Features —

????Emissive Materials and Color Bleeding: Diffuse color and emissive color can be defined on a per object level to enable color bleeding and emissive objects. Light sources can be an object of any shape, not just point and spot lights.

✨Point and Spot Light GI: Additional light GI can be enabled both for Unity’s lights, as well as AdaptiveGI’s custom lights. Two quality levels of GI exist for additional lights with both a faster non-raytraced option without color bleeding, and a fully software raytraced option.

????️Shadows: AdaptiveGI’s AdaptiveLights can cast shadows using highly performant world space ray marching. This allows for hundreds of shadow casting lights that would otherwise tank performance.

????️Sky Lighting & Occlusion: Ambient lighting from the skybox is no longer flat, and contributes to GI by taking into account the surrounding scene. This allows areas of your scene that don’t have sunlight nearby, but are exposed to the sky, to have depth.

????Deep Customization for Performance and Visuals: From changing update intervals to changing attenuation factors, AdaptiveGI can be customized to fit the look of your game, while providing options to tweak performance to meet your game’s target framerate. Check out the documentation for everything that can be customized.

????Easy to Setup: In URP, AdaptiveGI supports both forward rendering for low-end hardware, as well as deferred rendering for higher end hardware. With forward rendering, setup is as simple as changing your materials from using Unity’s Lit shader to AdaptiveGI’s Lit shader. With deferred rendering, only a single render feature needs to be added to your URP asset’s renderer. In HDRP, setup is even easier! Simply add the AdaptiveGI manager to the scene and ensure you’re using deferred rendering!

Technical details
Supported Unity Versions: 2022.3.37 LTS and above, Unity 6 and above.

Unsupported Unity Versions: 2023 Tech Stream

Supported Physics System: Built-in GameObject based Nvidia PhysX

Unsupported Physics Systems: Unity ECS Physics, Havok Physics for Unity

Supported URP VR Rendering Paths: Deferred/Deferred+ (Single Pass Instanced Only) and Forward/Forward+ (Multi-pass/Single Pass Instanced)

Supported HDRP Lit Shader Rendering Paths: Deferred Only

Unity Versions Older than Unity 6.0 Limitations: The Adaptive GI Render Feature for URP is only supported in Unity 6 and above. In older Unity projects using deferred rendering, changing your materials from using Unity’s Lit shader to AdaptiveGI’s Lit shader will be required.

Get paid unity asset for free
Prev Article

Related Articles

Vectrosity – Free Download
Tsunami 29 July, 2020

Vectrosity – Free Download

Invisibility Cloaking FX – Free Download
Tsunami 13 August, 2020

Invisibility Cloaking FX – Free Download

MudBun: Volumetric VFX & Modeling – Free Download
Tsunami 24 March, 2025

MudBun: Volumetric VFX & Modeling – Free Download

Feel – Free Download
Tsunami 29 December, 2025

Feel – Free Download

Leave a Reply Cancel Reply

Recent Posts

  • Klondike Solitaire Game Engine – Free Download
  • Protector_Animset – Free Download
  • AdaptiveGI: Global Illumination that Scales to Any Platform – Free Download
  • Market, Shop, Store and Retail Game Creator for Both PC and Mobile Platforms – Free Download
  • EasyRoads3D Pro v3 – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA