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Puzzle Maker – Dev Community

Puzzle Maker – Dev Community

Tsunami 25 August, 2020
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User Rating 3 (4 votes)

For more detail this asset from the Unity Asset Store: Click Here

Puzzle Maker v4.1

Faster Download Download Now

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NOTE: IF YOU HAVE ANY QUESTIONS EMAIL BEFORE PURCHASING THE PACKAGE

NOTE: This package currently does not support Unity 2018.3 and above version .

Tested on WINDOWS / MAC / WebGL / ANDROID / IOS

NOTE: Fixed compatibility with new versions of unity , sliding puzzle now provide option to slide on click

New Puzzle Maker is fully revamped for performance and is more easier to use and supports Unity Event System for every puzzle type.

Checkout Free Version | WebGL Demo | All Demos

Puzzle Maker 4 is packed with features that you can expect from any puzzle game creator.

Make custom designs for joints, or use included joint designs. Each puzzle piece can have random types of joints (refer to screenshots).

Includes four types of puzzles types.

Jigsaw Puzzle in which you can pick a piece and place it in puzzle in right place.
Join those randomly split Jigsaw pieces on screen together.
Memory puzzle functionality, just by providing hidden images in Puzzle Maker will create the whole grid for you.
Sliding Puzzle functionality in which provided puzzle image will be splitted into a gird and shuffled up.

All puzzles have several Unity events system support such as Puzzle completion etc.

Puzzle Maker makes it easy to recreate itself by simply using a .pm file to load data from a disk, it Includes an editor window from which you can create Puzzle Maker files which will make it easy to download new puzzles for your game .pm files are saved in editor for each type of puzzle.

Improvements In Ver 4.1
* Now compatible with new versions of unity
* Sliding puzzle have option to allow slide piece on click

Note: Puzzle maker can create only 3×3, 4×4, 5×5, 6×6, 7×7, 8×8, 9×9, 10×10 puzzles effectively, creating puzzle of size such as 4×10 create artifiacts and not correct pieces

for any query or help email me at [email protected]

 

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