Ethereal 2026 URP Volumetric lighting & Fog is dedicated to the creation of atmospheric fog & volumetric lighting effects in URP, by simulating the illumination of the small particles in atmosphere.
For more details about this asset: Click Here
This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Ethereal URP 2026 – Volumetric Lighting & Fog v2.9.1 (Latest version)
“If possible, please buy the package to support the developer”
Description
Ethereal 2026 URP – Volumetric lighting and Fog is an asset dedicated to the creation of atmospheric fog and volumetric lighting effects in the Universal Pipeline, by simulating the illumination of the small particles present in the atmosphere. This new version is covering Unity 2022.3 LTS and Unity 6 URP and the new URP RenderGraph.
The system is made for the native URP rendering system* for maximum performance and compatibility, bringing state-of-the-art volumetric lighting system to Unity URP platform.
Ethereal 2026 Tutorials Playlist
Ethereal 2026 v1.5 Manual
The asset is also included in Sky Master ULTIMATE URP Suit, make sure to buy the Sky Master ULTIMATE system for maximum discount with access to all atmosphere effects, including volumetric clouds for both URP and HDRP ! Ethereal 2026 core system is same as the one included in Sky Master ULTIMATE URP and this standalone version contains a big number of extra demos and bonus forest assets and demo related URP foliage shaders.
Demos of the new Ethereal 2026 module in Forward+ mode (Unity 6 – URP Render Graph): (Demos include LUMINA Real Time Global Illumination and GLAMOR paintrly effect)
LUMINA FORWARD PLUS with Motion Blur – No Painterly
LUMINA FORWARD PLUS PAINTERLY without Motion Blur – With Painterly
For tutorials & latest information, visit Ethereal forum.
For support, contact me via [E-mail] and ARTnGame Discord Channel
More info on the official website
For direct chat and help on any issue, please contact me via
ARTnGame Discord Channel
(*) The system is in active Beta stage, until Unity 6 LTS release. The system has not been tested in VR, WebGL, Mac, Consoles and Mobile. RenderGraph mode supports only DX11 officially. The system works with perspective cameras.
Ethereal 2026 memory leak issue note in Unity 6 Preview:
If there is a memory leak in Unity 6 Preview when using the scene view in editor, while using the included sample ETHEREAL pipeline, please remove the first renderer and replace it with one that does not have any image effects, as the scene view seems to have a bug that can increase RAM due to the default renderer have image effects. Can use any other renderer for the game camera, than the default renderer. This issue only affects Unity 6 Preview and only when in Editor, in build there is no issues. Also it is generally recommended to avoid using image effects in the first default renderer, as helper cameras in general may try to use those effects.
DISCLAIMER
The Ethereal 2026 asset has been developed and uploaded using Unity 2022.3.18f1 LTS and Unity 6 LTS. Note that the system officially supports Unity 2022.3.18f1, Unity 6000.0.25f1, Unity 6.3 and 6.5 and any versions that are compatible with those versions. Please contact me for any further needed details and for any issue.
Technical details
Features:
▶ All types of lights supported
▸ Volume shadows support (Directional, Spot, Point)
▸ Shadow mask support with included mask shader
▸ Light cookie support
▸ Hundred of local fully shadowed lights support in the new Ethereal 2024 module
▶ Volumetric Fog Effect controls
▸ Density
▸ Height
▸ Atmospheric Scattering
▸ Tint
▸ Occlusion
▸ Quality
▸ Noise
▸ Haze
▸ Impostor light volumes
▶ Texture2D and Texture3D Noise options
▶ Complete demo scenes for use in game, Forest and Atrium, including special foliage shader.
Asset Folders:
Ethereal 2024 – New volumetric lighting system with focus on massive performance boost when using many shadowed local lights in Forward+. Contains Ethereal 2024 demos and demos combined with the core Ethereal module below.
VolumeFogSRP – Main Ethereal system that supports sun volumetrics, local lights, volumetric height fog, impostor volume lights and humidity based haze effects
EXTRAS – Optional Temporal AA module for noise reduction
UNITY VERSION NOTE: The system has been submitted using Unity 2022.3.18f1 and Unity 6000.0.25f1 and supports Unity 2022.3 LTS and Unity 6 LTS in URP RenderGraph mode (compatibility mode is not supported). DX11 and Vulkan are supported in all modes, Vulkan may require few tweaking in RenderEvent and light intensity. DX12 is supported only for the new Ethereal 2024 module in RenderGraph.




