Explore the Western Desert Town Environment with 231 unique high quality meshes and fully modular building – cave parts.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Western Desert Town Environment v1.1 (Latest version)
“If possible, please buy the package to support the developer”
Description
A complete Western Desert Town Environment featuring optimized lighting and texturing techniques. Leverage this environment for your creative projects by utilizing the included modular assets, or use them to craft your unique maps and designs with the provided props within the package.
Features:
231 Unique Meshes
Demo Map, Overview Map
Modular Assets
7 Cave Modules
Easily modifyable wall materials
The world-aligned wall mask material
Explore hand-drawn decals
Channel packed Metallic/Roughness/AO.
4 Mountains for the background
Improved workflow
Shared textures between multiple assets
Optimized Lighting
Technical details
Technical details
Number of Unique Meshes: 231
Collision: Yes
Average Poly Count: around 2K up to 50K
LODs: Yes up to 5
Number of Textures: 124
Texture Resolutions: 2K to 8K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
Number of Shaders : 5 Master Shader – 1 Shader SubGraph
Number of Materials: 86
Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
Props: Cars, Furniture, Hat, Boot, Sacks, Bottles, Barrels, Telegraph Post, Lantern, and lot more.
Architecture: Cave Modules, Modular Roof, Modular Wall, Window, Door, Fence, and etc.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Attention !!! : This pack support 3 RENDER PIPELINE HDRP, URP, and BUILTIN. There are drive links under Settings. You can easilit drag-drop the unitypackage file to your Pack.




