Blood Factory simulates blood and splatter using a combination of 3D meshes, particles, shaders and decals.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Blood Factory v1.3 (Latest version)
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Description
Minimum Unity Version 2022 LTS +
A collection of customizable blood effects.
The effects are easy to use, combine, customize, and extend to fit your needs. The system leverages Unity’s Particle Effects alongside Blood Particles, an additional component that enables shader animations and collision-based spawning.
HIGHLIGHTS
🩸 Powerful Effects
Blood splashes, both directional and radial.
Blood splatters, perfect for dismembering body parts.
Decals, utilizing the URP/HDRP Decal Projector component.
Mesh decals with animated fluid drops – ideal for walls.
✅ User-Friendly
Easy to customize and extend.
Modular setup.
Lightweight: Utilizes a single main blood texture and alpha maps for variation.
All shaders are made with Shader Graph and can be customized as well.
Desktop, Console, Mobile, and VR-ready.
Technical details
Requirements
Minimum Unity Version 2022 LTS +
URP or HDRP (Built-In is not supported)
Included Effects
Blood Splash (x7, each with directional and spherical variation)
Blood Splatter (x6)
Mesh Decals (x4)
Ground decal variations.
Textures
Main Blood Texture Set: Resolution 2096×2096, includes Diffuse, Normal, and Smoothness maps.
Low-Resolution Alpha Maps: Used for variation.
Blood Decal Textures: 4 textures with Diffuse and Normal maps.
Particle Texture Sheets: Optimized for particle effects.
Shaders (Shader Graph)
Blood Splash
Blood Particles
Blood Decal
Blood Mesh Decal
Lit




