The first-ever body tracking plugin for WebAR is here! Create immersive avatar experiences with real-time 6DOF tracking of up to 33 body joints. Works seamlessly on mobile and desktop browsers.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Imagine WebAR – Body Tracker” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Imagine WebAR – Body Tracker v1.0.1 (Latest version)
“If possible, please buy the package to support the developer”
Description
Important: This BodyTracker plugin is not yet inter-operable with other WebAR plugins. But we look to support combined AR experiences in the future.
In-editor testing is not supported, you’ll need to build your game for WebGL to run the experience, or use our editor debugging tools.
Mediapipe body tracking performance varies by device and may not reach 60fps on all hardware. Test Mediapipe on your device here before use.
Why WebAR?
AR for the web is best suited for small and highly shareable experiences.
Easy-access: Just click a link or scan a QR code to launch your experience. No download required.
No hosting fees
Unlike other expensive WebAR solutions which requires monthly, per-view, or per-app-id subscriptions. Save hundreds of dollars per month on AR hosting platforms
White-label
This plugin will allow developers to host their own WebAR experiences like any other Unity WebGL build. Upload to your own domain or website! The entire tech-stack is yours.
Body Tracking with 33 body joints
Fast and precise tracking using Mediapipe — even body parts off-camera are estimated and handled seamlessly. Easily anchor accessories, wearables in any of these joints.
Experimental mesh deformation body mask is included which is useful for masking your game objects with dynamic occluders.
Humanoid Avatar Animator lets you drive full-body animations using tracked joints. Supports both realistic and stylized character proportions, perfect for humanoid characters, cartoon characters, robots, and immersive avatars. Works seamlessly with Mixamo-rigged characters.
Body Puppet lets you create 2D puppet overlays in just a few clicks. Just drop your body sprites into our easy-to-use PSD template.
Multi-user tracking lets you track up to 4 people. Note: The more people tracked, the more performace intensive your application becomes.
Imagine Bot – A high quality sample avatar model is included.
Easy Setup
Many samples to start with. Setting up your AR scene only takes a few minutes
Supports major browsers for desktop and mobile. Tested and works on Chrome, Safari, Edge, Firefox across a wide range of devices. Tested and works on built-in browsers in messaging apps such as WeChat, Facebook Messenger and Viber.
Disclaimers: Performance (FPS) is mainly determined by [1] user device’s processing capability and [2] scene/game complexity.
Third-Party: Asset is using OpenCV and Mediapipe under Apache 2.0 License; see Third-Party Notices.txt file in package for details.
Technical details
Imagine CV body tracker (Source code not included)
Imagine WebAR Editor
– Setup your AR scene in less than 5 minutes (See Demo Tutorial)
Body Pose Tracking with 33 Body Joints
– Anchor 3D models on user’s head, hips, and body joints.
3D Mode (Depth Estimation)
– Track joints in 3D space with 6DOF
2D Mode
– Track joints in 2D space (Fixed z-plane)
3D Avatar Controller
– Easy setup for your 3D avatar models
– Works seamlessly with Mixamo-rigged characters
– For manual or non-mixamo rigged avatars, make sure to use Mixamo joint orientations
2D Body Puppet Controller
– Setup body puppets with our easy to use psd template
– Photoshop is recommended for editing your body puppet sprite sheet
Multiple Body tracking
– lets you track up to 4 people. Note: The more people tracked, the more performace intensive your application becomes. Recommended to keep this down to 1-2 people.
– not very robust to occlusion/overlap in body parts
Experimental body mesh deformation (For masking)
– Useful as an occluder for masking your 3D models
– Note: generic body mask model will not support all body shapes and sizes.
Front/Back camera support
– Easily switch between front and back camera using our built-in camera switching functionality
Screenshot Capture (Save/Share)
– Capture screenshots directly using this plugin. Users can tap/hold to save directly to their phone gallery or share to social media
Universal Render Pipeline
– Supports URP including the following features: Post-Processing, Camera HDR



