Create massive and impressive dark fantasy environments with this set of fully modular cave and dungeon models! ach asset is hand-crafted for a high level of detail and fidelity for next-generation games.
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This is a paid asset, but now you can download the “Legendary Caves & Dungeons” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Legendary Caves & Dungeons v1.0
“If possible, please buy the package to support the developer”
Description
This toolkit is all you need to create the epic fantasy environments of your dreams (or nightmares!). This is a fully modular set that can be arranged to make any level layout you desire. Or, break down and study one of the three included demo levels to get a feel for how to use this kit. Each asset is hand-crafted for a high level of detail and fidelity for next-generation games.
Features:
– 74 modular cave meshes / prefabs.
– 44 modular dungeon meshes / prefabs.
– Prefabs designed for ease of level creation.
– Dungeon assets conform to grid.
– Cave assets are more freeform. Scale and rotate pieces to create interesting shapes and structures.
– Cave assets have Ice variations as different prefabs with same meshes as the rock variants.
– Each asset is hand-crafted with high detail and specifically tuned PBR shaders.
– Fully compatible with HDRP and URP. The project default is HDRP, but unpack the URP package to make it fully URP enabled. Note: The Built-In Render Pipeline is NOT SUPPORTED!
– Includes 3 bonus “Set Piece” models.
– Includes bonus lava effects.
Technical details
Number of Unique Meshes: 127
Collision: Yes – Convex collision and mesh collision where appropriate.
Vertex Count: Around 100 to 6000. ~300 for dungeon kit, ~2000 for rocks, ~6000 for setpieces for lowpoly version.
LODs: For all prefabs.
Number of Shaders and Materials: 18 master shaders and 86 materials (including snow, ice, and lava variants)
Number of Textures: 131.
Texture Resolutions: 1024 – 4096 (majority).




