Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Animation
Animation to Sprite Sheet – Export animations into 2D sprite sheets easily – Dev Community

Animation to Sprite Sheet – Export animations into 2D sprite sheets easily – Dev Community

Tsunami 12 April, 2026
Sending
User Rating 0 (0 votes)

You can capture 3D animations and turn them into 2D sprites. You will be able to easily generate character sprites for your 2D game.

Animation to Sprite Sheet – Export animations into 2D sprite sheets easily v1.0

VIP Only

“Sharing is caring”

Description
Turn any 3D animation into crisp 2D sprites—at your chosen angles and FPS.

This asset captures your 3D model’s animation from the angle(s) you specify, samples frames at your selected FPS, and exports them as PNG images with an optional combined sprite sheet. Perfect for building sprite assets for 2D games.

How to use

1.Import the package.

2.Open Zuppy > AnimationToSpriteSheet > _ScannerAnimation.

3.Under Target, add the character you want to convert as a child object.

4.Press Play, then click Generate.

Configure the animation clip, angles, resolution, etc. via the SpriteSheetGenerator component in the Hierarchy.

That’s it—go turn your ideas into sprites! 🚀

——————–

【What is the difference between the _Scanner scene and the _ScannerAnimation scene?】

The _Scanner scene is primarily for capturing characters in an Idle state. Since it takes pictures from 360 degrees, it’s useful for creating sprites for static characters.

But the one you’ll mainly use is probably the _ScannerAnimation scene.

This one only captures from a specified angle, but it takes pictures at the set FPS interval. You can create sprites for various actions like running, walking, jumping, and falling.

Prev Article
Next Article

Related Articles

Timeflow Animation System – Dev Community
Tsunami 22 May, 2026

Timeflow Animation System – Dev Community

Better Animation Events – Dev Community
Tsunami 2 January, 2026

Better Animation Events – Dev Community

JcmFix – Dev Community
Tsunami 27 May, 2025

JcmFix – Dev Community

Waves Creator 15 – Dev Community
Tsunami 10 September, 2020

Waves Creator 15 – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Imagine WebAR – Body Tracker – Free Download
  • Imagine WebAR – Hand Tracker – Free Download
  • Imagine WebAR – Curved Tracker – Free Download
  • RPG_Animations – Two Hand Base – Free Download
  • Racing Game Fall 2 – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA