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Crest Water 5 – Portals – Dev Community

Crest Water 5 – Portals – Dev Community

Tsunami 10 March, 2026
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Portals is a screen-space effect which restricts water rendering to a given geometry for Crest 5.

Crest Water 5 – Portals v1.2.8

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Description
Documentation • Email • Discord • GitHub • Twitter • YouTube

The Portals package brings the Portals/Volumes/Tunnels feature to Crest 5. Portals restrict rendering of the water surface and volume to a mesh using either the front or back face. Volumes restricts rendering of the water surface and volume using both the front and back faces.

This feature can be useful for aquariums and underwater windows. The promotional video shows the volume feature and then the portal feature (inverted) respectively.

Tunnels can be used to efficiently remove water from an area, which enables tunneling under water level.

Sample scene selection may not include ones shown in marketing materials and screenshots.

Features

Restrict water rendering to the front or back faces of a mesh
Restrict water rendering to both the front and back faces of a mesh
Remove water from within a mesh

Limitations

Only one mesh can be used at a time

Requires Crest 5 and must meet same requirements.

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