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Realistic Bears – Dev Community

Realistic Bears – Dev Community

Tsunami 13 January, 2026
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Introducing the Magic Bear, the Ultimate Bear Asset for Unity! This highly detailed model is perfect for realistic games.

Realistic Bears v4.0 (23 Oct 2025) (Latest version)

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Description
Introducing the Magic Bear, the Ultimate Bear Asset for Unity! This highly detailed model is perfect for realistic games. With 5 different skin sets to choose from, you can customize the animal’s appearance to match your game’s aesthetic.

It also comes with over [90] high-quality AAA animations (RootMotion & In Place), covering a wide range of actions such as running, jumping, attacking, wounded, deaths, stances, and more. With so many options to choose from, you’ll be able to bring the animal to life like never before.

In addition to its huge range of animations, The bears also feature blendshapes that allow you to transform its body into different proportions. Combine that with scalable bones, and it will add a superior level of customization that will give you even more control over the appearance of your animal, ensuring that it perfectly fits the needs of your project.

A Panda, Grizly, a polar bear, black bear or a cub.

⚠️ The variations are made using blendshapes, textures and scaled bones. The anatomy is not 100% accurate. (A real panda or a polar bear will required to do everything from scratch)

Whether you’re creating a hunting game, a fantasy RPG, or anything in between, the bears are sure to be a valuable addition to your project.

Includes the Poly Art Bears with their own set of animations (Old Version)
New Realistic Bears with Magic Tattoos with its new set of animations (new Version)
New fur cards to simulate fur
Variations from the same model using BlendShapes and scalable bones.
Compatible with [Animal Controller (AC)]
Fully Rideable (Requires Horse Animsest Pro)
⭐To take full advantage of this Asset;

It is recommended to be used with [Animal Controller (AC)]

If you have your Character controller you don’t need AC.

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