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Runtime Transform Gizmos (Standard) – Free Download

Runtime Transform Gizmos (Standard) – Free Download

Tsunami 26 July, 2026
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User Rating 5 (1 vote)

Move, Rotate, Scale, Extrude, Snap & More — RTG Standard gives you total runtime control for in-game editing, modding, and creative tools.

For more details about this asset: Click Here

This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.

Runtime Transform Gizmos (Standard) v1.5.0 (Latest version)

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Runtime Transform Gizmos (Standard) v1.4.0

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Runtime Transform Gizmos Standard v1.1.3

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Runtime Transform Gizmos Standard v1.1.2 (07 Jan 2026)

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Runtime Transform Gizmos (Standard) v1.1.0

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Description

RTG Standard is a powerful runtime gizmo system for Unity, built for developers who want to bring editor-level control into the runtime environment. Whether you’re crafting an in-game level editor, a creative sandbox, or a modding toolkit, RTG Standard gives you the tools to transform, customize, and command your world.

It builds on everything included in RTG Basic, and expands the system with gizmos for runtime extrusion, 2D collider manipulation, audio, camera gizmos and more.

From snapping to undo/redo — every feature is designed for clarity, speed, and full runtime control. All gizmos can be customized to suit your project’s needs.

For devs building runtime editors, modding tools, or in-game level designers — this is your foundation.

???? Key Features

Transform Gizmos – Move, Rotate, Scale, Box Scale and Universal (TRS) with axis snapping
Extrude Gizmo – Drag out walls, floors, props or platforms in real time using single or double-axis extrusion
Collider Gizmos – Supports:
3D: BoxCollider, SphereCollider, CapsuleCollider, CharacterController
2D: BoxCollider2D, CircleCollider2D, CapsuleCollider2D
Audio Gizmos – Change reverb zones and audio source distance properties
Light Gizmos – Adjust Directional, Point, and Spot lights with intuitive runtime handles and direction snap
Camera Gizmo – Drag the FOV/Ortho size, edit near/far clip planes and snap direction
Scene Gizmo – Unity-style view gizmo for fast runtime scene navigation
Grid System – Toggleable visual grid with 3D snapping support
Undo/Redo – Changes made with gizmos can be undone/redone instantly
Gizmo Labels – Displays current values (angle, distance, scale) while dragging
Gizmo Style Customization – Change colors, sizes, shapes, line thickness, and more

???? Perfect For

Runtime level editors
In-game building or modding tools

???? Includes

Full documented C# source code
Tutorial scenes
Shortcut configuration

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