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Glimvale: Stylized Fantasy Open World (Modular Medieval Town, Medieval Village) – Dev Community

Glimvale: Stylized Fantasy Open World (Modular Medieval Town, Medieval Village) – Dev Community

Tsunami 6 December, 2025
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Glimvale is a stylized fantasy asset pack with a modular medieval town and village, perfect for RPGs and adventure games.

Glimvale: Stylized Fantasy Open World (Modular Medieval Town, Medieval Village) v1.0 (28 Mar 2025) (Latest version)

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Description

Features

Game Ready – This project is more than just a prototype or a tech demo; it is a fully realized game environment (1X1 KM Island) designed to serve as the ideal platform for your new game. By utilizing this environment, your game can seamlessly integrate and flourish.
Foliage – An expensive diverse set of foliage is included! From beautifully crafted trees to magical mushrooms expand your stylized worlds with a diverse collection of foliage.
Biomes – Discover the charm of our Unity Engine village/island environment, featuring serene forests, a vibrant main town, peaceful seaside docks, and a whimsical mushroom forest for an immersive experience.
Massive – 237 Meshes to build your fantastical stylized worlds!
Visual FX – A versatile collection of stylized VFX are included! From Fireplace vfx to magical mushroom kingdom butterflies. This library can be used across all of your stylized projects!

Disclaimers

*Renders and showcase were recorded in HDRP project.

*Product can be used in your commercial projects.

*Since there is an upload limit, we uploaded the textures by reducing the textures from 4K-8K to 1K. High Quality Textures are in the linked package.

*High Fidelity Pipeline Setting has been used for high quality. If you want more FPS, you can switch to Performanced or Balanced Setting.

Technical details
Number of Meshes: 237

Number of Prefabs: 250

Collision: Yes,usually generated in Unity(Box and Mesh Collider).

Vertex Count: 30 – 20K

LODs: (Yes, up to 4)

Number of Materials: 121

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 353

Props: Bed, Bench, Books, Bucket, Candle, Cliffs, Docks, Grasses, Pots,Stair, Mushrooms etc.[Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Texture Resolutions: (2048×2048,4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

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