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MFP: Multiplayer First Person – Free Download

MFP: Multiplayer First Person – Free Download

Tsunami 12 February, 2025
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User Rating 4.69 (13 votes)

For developers looking to save time on building the foundation of a new multiplayer project, or those seeking to learn how to implement networking into their games, the MFP Multiplayer First-Person Kit offers a comprehensive and versatile solution.

For more details about this asset: Click Here

This is a paid asset, but now you can download MFP: Multiplayer First Person for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

MFP: Multiplayer First Person v2.2 (Latest version)

VIP Only

MFP: Multiplayer First Person v2.1.7

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MFP: Multiplayer First Person v1.9

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MFP: Multiplayer First Person v1.7

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*This asset requires Photon PUN 2*
For developers who want to save time in creating the foundation for its new multiplayer project or seeks to learn about how to implement networks in their project MFP is a Multiplayer first-person kit that comes with all the basics and some advance Network systems to start with any type of game, as MMO, RPG, FPS, Coop, Racing, Open World, etc …
The kit contains from the basic network implementation as the player’s synchronization up to vehicles and world items carrying synchronization.
It is simple to understand and modify, everything is completely customizable.

Get Started: MFP Get Started

Features:

– 3 example network vehicles: Car, Jet and Buggy.
– Vehicles passenger seats.
– Enter and Exit vehicles (including in passenger seats).
– Vehicle Damage System.
– Complete Lobby menu.
– Photon PUN 2 networking solution.
– Player Selection.
– Pick Up System over network.
– Multiplayer Doors.
– Multiplayer gates.
– Player Damage System.
– Kick Player.
– Room Chat.
– Lobby Chat.
– Move Platforms.
– Spawnpoint screen menu.
– Change server region to 13 different regions.
– Multiplayer in-game feed panel.
– Mecanim Animation for TP View (Network player).
– Buggy with 3 seats example.
– Advance synchronization over network.
– Factor Areas.
– Master Client authoritative room logic.
– Photon Raise events.
– Unity Events.
– Photon statistics.
– Professional UI design.
– Sync scene Objects.
– Photon Offline support.
– Advance Player Controller.
And much more!

 

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