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Dark Fantasy Church Environment – Dev Community

Dark Fantasy Church Environment – Dev Community

Tsunami 20 July, 2025
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Dark Fantasy Church Environment with 186 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.

Dark Fantasy Church Environment v1.0

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Description
Dark Fantasy Church Environment with 186 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.

Creative Direction by Leartes Team, Environment made by talented Artist “Sergi Salas”

If you want to populate your game environments or any Virtual Production levels, here is the pack that you can use to get high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT
Technical details
Features:

186 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets

Texture Sizes:

4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 3 LODs for complex assets

Average Poly Count: around 1K up to 48K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Altar, Candles, Chains, Coins, Skeleton Sculpture, Vase, Flags, Fire Torch, Bones etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Windows, Coloumns, Archs, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 186 Unique Meshes

Number of Materials: 40

Number of Textures: 130

Supported Development Platforms: All Platforms

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