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Stylized Azure Hillside – Dev Community

Stylized Azure Hillside – Dev Community

Tsunami 18 June, 2025
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Stylized Azure Hillside with 96 Assets. There are many different types of Assets to help you create or polish your Environments.

Stylized Azure Hillside v1.0

VIP Only

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Description
Stylized Azure Hillside with 96 Assets. There are many different types of Assets to help you create or polish your Environments.

The environment is made by talented Artist Jonatan Ersarp.

The concept is made by talented Artist Pixel Cat.

If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT
Technical details
FEATURES:

High Attention to Details
Unique Concepts of Assets
High-Quality Assets
Gameready / Optimized
Controllable parameters in Material Instances
Material Variations For Some Assets

Texture Sizes:

4096
2048
1024
512
Collision: Yes, Custom collisions for complex assets

LODs: Yes

Average Poly Count: around 1K up to 563K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Birdhouse, Lantern, Rock, Fruit Bowl, Awning, Garsgard, Flower, Pot, Tree, Table, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Bricks, Arcs, Columns, Floor, Ceiling, Platforms, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Vegetation: Foliage, Leaves, Flower, Ivy etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 96

Number of Materials and Material Instances: 56

Number of Textures: 55

Supported Development Platforms: All Platforms

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