Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Utilities
Texture Channel Packer by OccaSoftware – Dev Community

Texture Channel Packer by OccaSoftware – Dev Community

Tsunami 8 April, 2025
Sending
User Rating 0 (0 votes)

When you download textures from model / texture websites, the texture set typically doesn’t match what you need in Unity. You can use this utility to re-pack the texture set so that it matches the Unity default shader configuration.

For more details this asset from the Unity Asset Store: Click Here

Texture Channel Packer by OccaSoftware v1.0.0

Faster Download Download Now

“Sharing is caring”

Description
Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.

Recommended Assets

LSPP

Motion Blur for URP

Outline Objects

When you download textures from model / texture websites, the texture set typically doesn’t match what you need in Unity. You can use this utility to re-pack the texture set so that it matches the Unity default shader configuration.

Here’s how it works:

Open the Editor Window
For each Output channel, select an Input Texture or pick a default value (Range: 0->1).
Pick the Channel you want to rip from the Input Texture
You can invert the channel if needed
Bake and save.

Pretty easy, works, nice little utility.

If you need any help, you can jump into the Discord.

https://occasoftware.com/discord
Technical details
Asset includes:

Editor tool
Demo includes:

Terrain asset demonstrating a use case for the Texture Channel Packer

Prev Article
Next Article

Related Articles

Event Manager – Dev Community
Tsunami 8 January, 2025

Event Manager – Dev Community

Obfuscator – Dev Community
Tsunami 27 September, 2024

Obfuscator – Dev Community

Hierarchy PRO – Dev Community
Tsunami 14 April, 2022

Hierarchy PRO – Dev Community

Real Size: Measure and Resize with Real World Units – Dev Community
Tsunami 9 May, 2023

Real Size: Measure and Resize with Real World Units – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Dog Chaos – Complete Mobile Game Template – Dev Community
  • Legendary Caves & Dungeons – Dev Community
  • MIGHTY TRACKING – Dev Community
  • Enemy Shooter AI for Playmaker – Dev Community
  • Garage Props Collection HQ – Dev Community

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA