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Effect Engine – Dev Community

Effect Engine – Dev Community

Tsunami 5 October, 2024
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Effect Engine is not just a library; it’s a fully generic tool that allows you to modify any custom components, materials or post-processing volumes to create the most awesome effects and combinations within minutes.

For more detail this asset from the Unity Asset Store: Click Here

Effect Engine v2.0 (Latest version)

VIP Only

Effect Engine v1.2

VIP Only

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Pimp your game with the most powerful effect generator.

Want to bring your project to the next level?

Effect Engine is not just a library; it’s a fully generic tool that allows you to modify any custom components, materials or post-processing volumes to create the most awesome effects and combinations within minutes. All through a single inspector component and without the need to write a single line of code.

Choose from ready-made prefabs or craft your own effects from scratch. The setup is quick and simple, yet the modular architecture and numerous options provide near infinite artistic possibilities. Simply drag in a component and let your creativity run wild!

HIGHLIGHTS

This is Version 2 of the popular Effect Engine. A complete overhaul, introducing new features and placing a major focus on ease of use, aimed at getting users going as quickly and efficiently as possible.

💎 Powerful

Modify any custom Components, Materials and Post-Processing Volumes.
Combine any amount of Actions (Animate, Shake, Spawn Objects etc.).
Connect different value types from different components.
Automatic detection of hidden properties and fields.
Usable with methods with up to 2 parameters.
Global Interruption System.
Comprehensive Event System.
System Component to conveniently control multiple Engines.

✅ User Friendly

Any Genre and Platform.
Performant.
Lightweight.
Modular Architecture.
Extensible.
Runtime Profiler.
Integrated Pooling.
API.

☝ Support

Up-to-date Online Documentation.
Helpful Tooltips.
Demo Scenes.
Active Support (Discord, Email).

🧾 Full Source Code included

REQUIREMENTS

Minimum Unity Version 2021.2 LTS +
DEPENDENCIES

unity.mathematics

FEATURES

Get / Set Modules

Volume
Cinemachine
Component
Manual
Material
Method

Actions

Animate
Update
Repeat
Spawn Object
Set
Shake
Wait

Modifier

Lerp
Multiply
Remap Curve
And many more…

Interruption

Block all
Consecutive
Cooldown
Duration longer / shorter
Value higher / lower

Blending Modes

Replace
Add
Min / Max

Event System

Lots of Unity Events that can be added modularly in the inspector.
Each event has an associated Unity Action if coding is preferred.
OnExecutionStart
OnSetValueOver / Under
OnGetValueOver / Under
And many more…

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