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HIGHLANDS – Stylized Environment – Dev Community

HIGHLANDS – Stylized Environment – Dev Community

Tsunami 16 August, 2024
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3D models, sounds, interactable props, textures, shaders, particle effects and more. HIGHLANDS has everything you need to create beautiful worlds with stylized graphics.

For more detail this asset from the Unity Asset Store: Click Here

HIGHLANDS – Stylized Environment v1.0.2

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“Sharing is caring”

HIGHLANDS is a collection of everything you need to make a game. Create your own 3D world with a collection of models, customize it with shaders, bring it to life with particle effects, make your scene sound with a collection of 132 sounds created especially for this package.

The package has been optimized for PC and consoles and has not been tested on mobile and VR platforms.

HIGHLANDS is compatible with Built-In and Universal render pipelines.

Package Content:

3D Models (160):

Number of unique meshes. Most models have LOD’s

Forest Environment (48)
Forest Camp (50)
Forest Cabin (36)
Background Mountains (4)
Custom colliders for some objects (22)

Audio (132):

Number of unique audio clips

Player Footsteps (20)
Forest Sounds (20)
Props drop sounds (81)
Door and Chest open/close sounds (4)
Bonfire (2)
Water (4)
Music (1)

Shaders (4):

Foliage
Surface
Water
Background Objects

Particle Effects (5):

God Rays
Fog
Bonfire
Candle Fire
Birds

Terrain Materials (4)

Demo Scene (1)

 

This package also includes scripts. They are designed to demonstrate the features and content of the package, but you can use them at your own discretion.

Player Controller

Complete player controller system. This script is able to detect surfaces on which the player is walking and play appropriate walking sounds.

Interactable Objects

Allows the player to move objects, as well as playing the sound of falling objects.

Audio Manager

This system allows you to play random ambient sounds in a scene to create an atmospheric ambience. The Audio Manager allows you to create your own audio playback scenarios using the Timeline.

Technical details
Polycounts:

Trees 650 – 2.3k tris
Bushes 800 – 3k tris
Stones 250 – 430 tris
Camp environment 80 – 5.1k tris
Props 170 – 950 tris

Most models have LOD’s

Some models have custom collider meshes

Textures:

Terrain materials resolution – 2048×2048
Most textures are packed into atlases
Textures format – PNG

Shaders are created using Amplify Shader Editor.

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