Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Templates
Packs
Pet Doctor | Template + Editor – Free Download

Pet Doctor | Template + Editor – Free Download

Tsunami 6 November, 2026
Sending
User Rating 2 (1 vote)

This fully customizable arcade idle template features AI helpers, rooms to unlock, different animals, and ways to treat them. The perfect starting point for your next hit!

For more details about this asset: Click Here

This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.

Pet Doctor | Template + Editor v1.7.1 (Latest version)

Super VIP Download

Pet Doctor | Template + Editor v1.6.0

Super VIP Download

Pet Doctor | Template + Editor v1.4

Download Now

“Sharing is caring”

Use the ready-to-use template to make your own game!

Pet Doctor is a complete game from Watermelon Games.

This fully customizable arcade idle template features AI helpers, rooms to unlock, different animals, and ways to treat them. The perfect starting point for your next hit!

OUR ADVANTAGES

🧑🏻‍💻 Discord support

🗃️ Detailed documentation

🛠️ Easy-to-use tools

🎨 Customization Guides

✨ Clean structure and code

TEMPLATE INCLUDES

🐈 Animals customization

👨🏻‍⚕️ AI helpers

🦠 Change or add illnesses

💪🏻 Upgrades

🏥 Environment customization:

‎ ‎ ‎ ‎ 🔹 Change rooms and layouts

‎ ‎ ‎ ‎ 🔹 Change the world around

‎ ‎ ‎ ‎ 🔹 Detailed documentation

💰 Monetization:

‎ ‎ ‎ ‎ 🔸 Admob

‎ ‎ ‎ ‎ 🔸 Unity Ads

‎ ‎ ‎ ‎ 🔸 IAP

💿 Supported Platforms

‎ ‎ ‎ ‎ 🔹📱 IOS

‎ ‎ ‎ ‎ 🔹🤖 Android

‎ ‎ ‎ ‎ 🔹🌐 WebGL

‎ ‎ ‎ ‎ 🔹🖥️ Desktop

How to add character model to store
Import a new character model to the project. Open the Rig tab, select Humanoid Animation Type, and create an avatar from this model.

Add a character model to the scene. Turn off the “Apply Root Motion” variable in the Animator component and add PlayerGraphics components to the character object.

Click the “Create and Init” button to create a storage object and add the required components.
Create a prefab from the created object.

Select Store Database (”Assets\Project Data\Content\Data”) and add a new product by clicking the “+” button at the bottom of the Inspector window.

In case you want to replace old model with a new one, just follow next steps, but use previously created products.
Link created prefab to Prefab variable.
To complete the setup product, update the following fields:

Opened Sprite – an icon of the product when it’s bought
Locked Sprite – an icon of a product before it bought
2D Sprite Preview – ****preview that displays when the product is selected
Purchase Type – the product can be purchased using currency or by watching rewarded videos
Cost – the amount of required currency to purchase the product or amount of required RVs
Is Dummy – if the variable is checked product won’t be interactable
To calibrate the storage position start the game, open the Store, select the created product, and pick up any object. After this select the Storage object and change position and rotation to fit the holding animation.

Copy the storage Transform component and paste it to your created character prefab.

How to add a new item
Find and open the “Item.cs” script in the “Assets\Project Data\Game\Scripts\Items” folder. Add a new element to the Type enum at the bottom of the script.

Open the “Assets\Project Data\Content\Data\Item System\Items” folder and create a new Item scriptable object (Create -> Content -> Items -> Item).

Choose the item type, and link icon and model. The ‘Model Height’ variable is responsible for item offset calculation in the stack.

Select Items Database (“Assets\Project Data\Content\Data\Item System\”) and add the created item to the Items array.

Prev Article
Next Article

Related Articles

Wall Ball – Free Download
Tsunami 15 July, 2020

Wall Ball – Free Download

Temple Escape – Free Download
Tsunami 12 August, 2020

Temple Escape – Free Download

Shape Switch – Complete Unity Game + Admob – Free Download
Tsunami 5 September, 2020

Shape Switch – Complete Unity Game + Admob – Free Download

Color Path IO (Unity – Admob) – Free Download
Tsunami 10 July, 2023

Color Path IO (Unity – Admob) – Free Download

Leave a Reply Cancel Reply

Recent Posts

  • GUI Pro – Minimal Game Light – Free Download
  • Colorize HD (Texture Color Modifier) – Free Download
  • Curvy Splines 8 – Free Download
  • POLYGON – Alpine Mountain – Nature Biomes – 3D Environment Art by Synty – Free Download
  • Modern Menus – Synty INTERFACE – GUI – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA