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Tropical Forest Pack – Free Download

Tropical Forest Pack – Free Download

Tsunami 11 March, 2025
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User Rating 2.75 (16 votes)

Performant and Detailed Tropical Environment Assets Utilizing Custom Tree Importer Shaders for Beautiful PBR Shading and Wind Effects.

For more details this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can easily download Tropical Forest Pack for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Tropical Forest Pack v1.3.6 (Latest version)

VIP Only

Tropical Forest Pack v1.3.4

Faster Download Download Now

Tropical Forest Pack v1.3.0

Download Now

“If possible, please buy the package to support the developer”

The trees and plants were modeled in Blender and imported into Unity using the Custom Tree Importer v3. This enables very advanced bending and beautiful Single Sided PBR shading! Also smooth LOD support with Billboards!

Content

20 Ground Cover Prefabs

11 Props

2 Photoscanned Rocks

15 Modeled Trees

8 2048 ground materials- Each include the normal, height, and specular maps. 2 are Photoscanned with real height an normal detail.

2 Falling Leaf Particles

Triangle Counts​

Tri Counts for the LOD0 models range from 32 for the simplest dead leaf cover mesh to 9873 for the complex rock mesh. Most of the trees and plants range from 500-3000 triangles. All non-particle Prefabs have LODs setup that bring the tri counts down. All of the trees and some of the plants have billboards.

Collision

All the trees have colliders setup. Most primarily using capsule colliders and some have optional optimized mesh colliders for better collision on non-terrain trees.

Compatibility

Trees and plants are now fully supported by Vegetation Studio and Vegetation Studio Pro. Added a few Biomes already setup for Vegetation Studio Pro in the 1.3.0 update.

Custom models included for use with AFS and ATG! Sphere collider already setup for AFS Touch Bending.

Important

Tree Shaders require custom Deferred Shaders when using in Deferred Rendering Mode. Video for setting this up is in the media bar and on the thread.

To enable bending in a new scene trees require the Wind For LOD Groups On Terrain script attached to the Wind Zone gameobject.

Please see the thread for important info, tutorials, and demo scenes.

 

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