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Ocean Environment Pack – Dev Community

Ocean Environment Pack – Dev Community

Tsunami 12 March, 2025
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User Rating 3 (2 votes)

The perfect Ocean pack to suit your needs, including an abundance of Creatures, Plants and underwater Effects!

For more details this asset from the Unity Asset Store: Click Here

Ocean Environment Pack v2.0 (Latest version)

VIP Only

Ocean Environment Pack v1.01

Faster Download Download Now

“Sharing is caring”

The Ocean Environment Pack contains everything you need for a AAA Gaming Experience, andĀ supports Standard, URP and HDRP Render pipelines!

Download Demo’s Here

Immerse yourself in the depths of the ocean with the Ocean Environment Pack. Dive into a vibrant, underwater world teeming with life, including a myriad of creatures, plants, and stunning visual effects. This pack is highly optimized, making it ideal for VR experiences, and contains all the assets you’ll need for a AAA gaming experience. Unique features such as the Ocean Spline System allow you to customize the path and movement speed of creatures, immersing players in an environment that feels uniquely their own.

Display hundreds of fish on Screen with the performance Optimised Particle Fishes!

Experience realistic underwater effects such as Caustic Sunlight, God-Rays, Bubbles, and Plants that sway with the water.

All Shaders have been designed with Amplify Shader editor, and the Materials are highly customizable, so you can create your very own look and feel of each creature, plant or environmental asset.

Requirements:

Please make sure to add the ‘Post Processing’ package from the ‘Package Manager’
This asset uses “Linear” Color Space for HDRP and URP. It uses “Gamma” for Basic.

Features:

– Ocean Spline System

– 3 Rock Meshes: 3 Material Instances each

– 2 Seaweed Meshes

– Sea Anemone Mesh: 1 Material

– 5 Sea Sponge Meshes

– Hammerhead Shark: 1 Vertex Animation, 1 Animation

– Leopard Shark: 1 Vertex Animation, 2 Materials

– Medaka: 1 Vertex Animation, 2 Materials, 2 Particles

– Jellyfish: 1 Vertex Animation, 2 Materials

– Blue Tang: 1 Vertex Animation, 3 Particles

– Bubble Particles

– God Ray Mesh and Material

Texture Sizes:

– [2048] x 18
– [1024] x 48
– [512] x 9
– [256] x 6
– [128] x 5
– [4×4] x 4
– [other] x 40

Vertex Counts:

– Kelp=8k
– Seaweed=1k
– Rocks =6k
– Shell=8k – Corals=13k
– Sea Anemone=3k
– Sea Sponges=51k to 1k
– Medaka Fish=3k
– Bluetang Fish =1k
– Leopard Shark=1k
– Hammerhead Shark=6.5k

LODs: 4

Number of Meshes:24

Number of Materials: 92

Number of Textures: 130

 

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