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Male Fighter Mecanim Animation Pack – Dev Community

Male Fighter Mecanim Animation Pack – Dev Community

Tsunami 22 July, 2020
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User Rating 4 (1 vote)

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but we’ll share Male Fighter Mecanim Animation Pack for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.[/v0lcano]

Male Fighter Mecanim Animation Pack v2.3

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A complete set of 63 professionally animated, male fighting animations make a perfect addition to add a new character to your fighting game, use as a kung-fu type enemy in any combat melee game, or just as extra animations for your library.

Note: This asset works in Unity 5.

Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup.

Includes
– 63 High quality animations, with more added upon request.

– Full Mecanim Humanoid Skeleton with full 5 finger hand support

– Clean concise Animator Controller ready to hook into you code

– Stationary _S versions of translating animations for use with Ultimate Fighting Engine and other similar implementation approaches.

– Part of the Fighter Pack Bundle and compatible with our other Warrior and Fighter Packs available.

Link to Webplayer Demo

Unity Forum Thread

Support Email: [email protected]

Update v2.3: Convert to Unity5 and remove mesh data from the animations.

Update v2.2: Added 5 requested animations.

Update v2.1: Added requested HighSmash animation.

Update v2.0: Added requested Looping Roll animations, Heavy Smash, RunJump, Knockback, and Tumble animations.

Update v1.9: Added requested BlockBreak animation.

Update v1.8: Added requested RollForward and RollBackward animations.

Update v1.7: Added requested DashLeft and DashRight animations, and WalkSlow animation.

Update v1.6:Added requested Walk Right and Left animations.

Update v1.5: Adjusted Walk and Dash animations, fixed model’s feet.

Update v1.4: Add Run animation.

Update v1.3: Added _S stationary versions of any animations in which there is character translation for UFE and other fighting engine systems.

Update v1.2: Added requested Revive animation.

Update v1.1: Fixed issue with merging together other FMAPs and having files overwrite.

 
 

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