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Mech Constructor: Humanoid Robots – Dev Community

Mech Constructor: Humanoid Robots – Dev Community

Tsunami 22 October, 2023
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User Rating 2.5 (2 votes)

For more detail this asset from the Unity Asset Store: Click Here

Mech Constructor: Humanoid Robots v2.1 (Latest version)

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Mech Constructor: Humanoid Robots v2.0

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The pack contains over 70 prefabs of different modules, that will allow you to create numerous combinations of ready to fight mechs.
The robots are extremely easy to assemble – just drop the parts into the corresponding containers and they’ll snap right into place.
The poly count of units varies from 2.3k to 4.2k tris.The textures vary from hand painted 4k diffuse atlas, which looks good even unlit, to the set of PBR maps.
All the mechs in the pack have humanoid avatars.

The pack is a part of Mech Constructor series, and can be expanded by
The Spiders and Tanks, Sci-Fi Vehicles, The Turrets, and the other assets.
The textures match, and the parts are interchangeable.

As the pilots, I highly recommend the StarDudes pack characters.
____________________________________

Parts:

– “Walker” legs (3 levels)
– “Humanoid” legs (3 levels)
– “Humanoid” bodies (3 levels)
– Humanoid arms (3 levels)
– Weapon mount arms (3 levels)
– 18 Cockpits
– 6 types of Shoulders (+ 6 HalfShoulders)
– Cockpit raiser
– 2 front Bumpers
– 10 Backpacks
– Antenna
– Shields (3 levels)
– Energy Shields (3 levels) (+ effects)
– Shotguns (5 levels)
– Shotgun with a handle
– 3 types of Claws
– 2 HandGuards
– 2 Saw variations
– Hand Minigun (3 levels)
– Hand Shotgun (3 levels)
– 5 more hand weapons

Animations:

There are 2 types of mechs in the pack, and only one type (the crouched) is animated. Since all the mechs have Humanoid Avatars,
you can easily find animations
for them on the store.
Most of the humanoid animations from
Unity Standard Assets work well.

– Idle
– Walk
– Turn while walking
– Run
– Turn while running
– Turn on place (slow and fast)
– Death
– Activate/Deactivate
– Punch, Block
– Push object
– Pull object
– Lift, Throw object
– Idle, Walk with object
– Open/Close cockpits
– Pack/Unpack shields
– Pack/Unpack claws, Pinch, Drill
– Pack/Unpack, Idle for the radars

Textures:

Tightly packed hand-painted 4k diffuse atlas (7 color variations included).
The source PSD is easy to tweak to get more.
A room for downsizing the texture – the Sketchfab previews are with 2k textures.

Set of flat-colored PBR textures, that works well
with Unity Standard shader (5 colors).

Set of realistic Camouflage
textures, which includes:
– Diffuse textures, that work well
even with Unlit shader (6 colors)
– Set of PBR textures (6 colors)

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