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Mesh Toolkit – Dev Community

Mesh Toolkit – Dev Community

Tsunami 15 July, 2020
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For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but we’ll share Mesh Toolkit for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.[/v0lcano]

Mesh Toolkit v1.13

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Mesh Toolkit is an essential set of tools for working with meshes. It helps you to visualize, troubleshoot and correct meshes. Mesh Toolkit allows you to quickly view and edit mesh vertices, triangles, normals, and uvs.

– Full Source Code Included
– Works with Unity Free and Unity Pro
– Supports Unity 4.x and 5.x
– Edit Mesh objects, even skinned Meshes!
– Now includes a basic API
– Check out the website
– Read the manual
– Check out the video

Some of the features:
– Change mesh name
– Make mesh unique
– Save mesh as asset, OBJ, or FBX
– Combine children into mesh
– Apply/Bake transform
– Mirror Mesh
– Center pivot
– Set pivot
– Split vertices
– Share double vertices
– Remove unused vertices
– Generate triangle strips
– Select mesh geometry using single select, box select, or paint select.
– Move, rotate, scale, color, weld, and delete vertices
– Move, rotate, scale, flip, extrude, subdivide, detach, and delete triangles
– Rotate, invert, and calculate normals
– Move, rotate, flip, unwrap, and export mesh uvs
– Create flat mesh primitives

 
 

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