Detail this asset from Unity Asset Store: https://assetstore.unity.com/packages/vfx/shaders/substances/refractive-shader-94848
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Refractive Shader v1.2
This shader emulates light refraction as it passes through media with different refractive indices.
However the effect is purely artistic/cosmetic as the method of distortion is not based on physical model of refraction.
Update 1.3 – Added new Lit and Unlit shader with:
– Masking parameters for refraction
– Alpha blending
– Sample count based quality tuning
– More Physically correct looking distortion
– Added unlit distortion shader
– Added a simple particle distortion shader
– Depth masking (objects in front do not get distorted contours)
– Color alpha controls transparency
– Added Factors to fade Texture maps
– Added Emissive properties
– Built on Unity’s Standard Surface shader
– Chromatic Abbreviation (CA)
– Normal Map affects Distortion
– Smoothness < 1 Blurs refracted scene
– 3 Shaders with different GPU footprints
– Demo Scene with some textures
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