Unity Asset Collection

All Unity Assets That You Need
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
VFX
Shaders
MK Toon – Stylized Shader – Free Download

MK Toon – Stylized Shader – Free Download

Tsunami 26 Tháng Hai, 2021
Sending
User Rating 3.5 (2 votes)

This is a paid asset, but now you can download MK Toon – Stylized Shader Free.

Detail this asset from Unity Store: Original Link

MK Toon – Stylized Shader v3.0.6 (Latest version)

Download Now

MK Toon – Stylized Shader v3.0.4

Download Now

“If possible, please buy the package to support the developer”

MK Toon is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized non-photorealistic visuals. The shader follows a physically based input to create a local antialiased & stylized output. This shader is compatible with the Builtin, Lightweight, and Universal Render Pipelines. The package includes standard and particles shader variations.

⤴️NEW! : Global User Config Section

Demo: Windows
Follow development: Trello

In addition to the stylized rendering, the shader can be used as an enhanced standard shader simply by changing the light model. The shader also handles fallbacks automatically for a high stability across almost all platforms. Based on the setup the shader strips away unused shader code to guarantee the maximum possible performance. To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style.

⚡Included Tools⚡
Install Wizard: Fast setup even on scriptable Render Pipelines.
Mesh Utility: Create new meshes with smoothed normals to achieve better outlines.
Ramp Creator: Allows you to create 1D ramp textures based on a set gradient.
Texture Channel Packer: lets you create a new texture based on four inputs. This way you can combine different color channels of different textures into a new one.
Material Upgrader: lets you upgrade MK Toon materials, which were created using Built-in Render Pipeline to LWRP or URP.

⚡Features⚡
Physically based properties: Artists are able to maintain their physically based metallic, specular or roughness workflow. Physically based input => Stylized output.
Lighting Styles: Builtin, Cel, Banded and Ramp modes are available to completely customize the lighting.
Artistic: To style lighting even further there are three artistic modes available: Drawn, Sketch and Hatching. Every of them can be projected onto the object in tangent space or a screen space.
Normal Mapping: Seamlessly integrated normal mapping into the stylized lighting.
Parallax Mapping: Approximated parallax mapping can be used to enhance the normal mapping.
Specular: Isotropic and anisotropic specular are possible.
Diffuse: Lambert (default), Oren Nayar(takes the roughness of the surface and the view angle into account.) and Minnaert ( Lighting adds some darkening limbs based on the view angle. Good for things like fabric) diffuse shading is available.
Occlusion: Two way occlusion to control the direct and indirect light occlusion.
Emission: Every material can be emissive.
Detail: Details maps are able to add a detail layer on top of the albedo input using a mixed, additive or multiplied behavior. Even detail normals are possible.
Gooch: Fully control the bright and dark areas of your object by interpolating between specific colors based on the lighting condition.
Rim: Rim Lighting is based on the fresnel effect. Outer areas of the Material will be highlighted.
Iridescence: Adds a Iridescence effect on top of the surface. Based on the viewing angle, areas will change color gradually.
Color Grading: Controls how the contrast, saturation and brightness is applied.
Dissolve: Dissolves the surface based on a given pattern.
Vertex Animation: The Vertex Animation offers three generic animations, which are computed on the shaders side (no additional setup required).
Light Transmission: Light will pass through the object and defines how (Subsurface or Translucent) it passes through.
Particles: Customize particles like the default geometry.
Stencil: Fully controllable stencil buffer.
Refraction: Creates a refracted look for geometry behind the surface.
Outlines: Based on the 3 outline modes tweaked towards pixel perfection. Even and uneven outlines are possible.
Stutter: Vertex Animations and Artistic features can stutter to simulate a redrawn effect.
Custom Editor: Easy to use inspector tweaked towards artists to combine each feature and create an unique style.
XR: VR and AR compatible.
Vertex Colors: Vertex colors are automatically used if no albedo map is set.

⚡Examples⚡
Spectate: Over 100 stylized materials.
Outlines: Outlined objects using different shapes.
Witch Lab: Stylized Environment.
Flying Isles: 10 variations Artistic: Artistic stylized objects

Do you have some cool stuff to show?
I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.

Questions, bug reports, feature requests, feedback:
Feel free to get in touch via [email protected]

 

Get paid unity asset for free
Share
Tweet
Email
Prev Article
Next Article

Related Articles

Tsunami 21 Tháng Mười, 2020

U Chroma Key – Free Download

Tsunami 26 Tháng Chín, 2020

CTAA NXT V2 Cinematic Temporal Anti-Aliasing – Free Download

Tsunami 15 Tháng Bảy, 2020

Colorbleed – Free Download

Tsunami 16 Tháng Mười, 2020

PRISM v3 – Realistic Post-Processing for Unity – Free Download

Leave a Reply

Hủy

Bài viết mới

  • HD Car Controller – Free Download
  • NWH Vehicle Physics 2 – Free Download
  • Max Hexa Pipe Flow – Free Download
  • Soldier Assault Shoot Game – Free Download
  • Toy Box Blast Mania – Free Download

Contact

Donation

Buy Me a Coffee

Unity Asset Collection

All Unity Assets That You Need
Copyright © 2021 Unity Asset Collection
Privacy Policy | Disclaimer | DMCA