Detail asset from Unity Asset Store: https://assetstore.unity.com/packages/tools/level-design/mesh-materializer-28583
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Mesh Materializer v2019.4
Mesh Materializer v2018.5
Mesh Materializer v2018.3
Mesh Materializer is a collection of tools that help you move project to a new level of visual style.
1) Low Poly Mesh Generator.
2) Ambient Occlusion and Indirect Lighting generator tool.
3) Terrain To Mesh plugin.
4) Vertex Color Adjustments tool.
5) Mesh Thickness Baker tool.
6) Lightmap to vertex color baking tool.
7) Mesh vertex color to texture baker tool.
8) Generated mesh asset optimizer.
• Mesh compressor
• Multiple mesh combiner
• Mesh converter to one submesh
• Unused mesh data remover.
What is Mesh Materializer?
What kind of data can be saved inside mesh?
- Textures and Color (bake one texture or blend two)
- Procedural materials (Substance)
- Indirect Lighting
- Ambient Occlusion
Where is saved all this data?
Materialized mesh is saved as new mesh asset file. Original mesh is not modified.
How is this data visualized?
What types of meshes are supported?
- Simple mesh
- Skinned mesh (without blend shapes)
- Unity terrain
All tools work in Editor and Run-time.
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