Detail asset from Unity Asset Store: https://assetstore.unity.com/packages/tools/utilities/console-enhanced-pro-11521
But now you can download Console Enhanced Pro FREE.
How to use: Download the free version from the Asset store. Once imported, you’ll find “ConsoleE.dll” file inside “Plugins/ConsoleE/Editor” folder. Replace that dll file with ConsoleE.dll file downloaded from the link provided.
Console Enhanced Pro v3.2.1
Console Enhanced Pro is a vastly improved editor console for Unity.
Callstack Navigation: Open any line of the callstack with a double click.
Custom Tabs & Categories: Organize logs in custom categories that sit alongside Error, Warning, and Log tabs. Tabs are matched using keywords of your choosing. Simply toggle tabs to control spam!
Wrapper Function Support: Specify your project’s wrapper functions so that when clicking on a log entry, it takes you to your function instead of Debug.Log.
DLL Support: ConsoleE opens source files built from DLLs. Files are automagically opened in the original VS solution that built the DLL (on Windows).
Extendable: Write high-level C# extensions to edit right-click menus, intercept selection events, or override how open files are opened. You can even override behavior for how entries are categorized into tabs.
Text Search Filter: Quickly search through all logs using the search filter.
Context-Colored Callstacks: Beautifully colored callstacks for improved readability.
Multiselect: Easily copy multiple log entries to the clipboard.
Display Options: Customize font size, color, background colors, and icons; or keep the same look and feel as the regular console.
Scroll Effect: Enable smooth-scroll animation to make it clear when new log entries are added.
Color Flash Effect: Enable to make sure you don’t miss important messages.
Optional Columns: Toggle extra columns to show things like the object name and Time.time for when Debug.Log is called.
Playmode Compiler Options: Gracefully avoid Unity’s edit-and-continue feature.
Feels Native: Designed to look and feel like a console Unity could have made.
Optimized: Fluid rendering, handles tens of thousands of entries. Other console replacements can cause noticeable delays in both compile and launch times, not Console Enhanced!
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