User Review( votes)
Price $99 on Unity Asset Store: https://assetstore.unity.com/packages/tools/terrain/landscape-auto-material-64132
But now you can download Landscape Auto Material FREE.
Landscape Auto Material v1.62
Landscape Auto Material v1.5
Landscape Auto Material v1.02
Landscape Auto Material is a comprehensive terrain and foliage creation toolset that augments built-in capabilities of the game engine. It allows automatic texturing of landscapes based on height, slopes etc, and automated foliage painting, thereby saving many hours of work.
Attention: Unity 2018 is currently unsuported
In this pack you also find high quality forest assets with advanced foliage (sub surface scattering \ transmission, dynamic wind etc) and Multi Foliage Brush Tool which allows you to paint with configured groups of objects!
LAM Unity features include:
– A set of custom physical-based terrain shaders
– Automated terrain texturing based on slope and height, with full override ability.
– Height-based layers mixing
– Triplanar texturing support, eliminating “stretching” on slopes
– Multi-UV mixing to reduce repetitive tiles in distance
– DX11 tessellation support.
– Additional coloring map to reduce repetitiveness
– Paintable coloring layer – paint color directly on terrain
Multi-Foliage Brush Tool
– Multi-foliage brush tool that can paint several foliage types simultaneously – including mixing grass, stones, trees and any other objects.
– Auto-painter system that intelligently places foliage based on terrain textures, slope, and noise mask, with almost-realtime updates.
– Custom tree shaders with wind animation and leaf translucency (transmission), working with both built-in and prefab-based trees.
– Custom grass shader with translucency and texture-based wind animation with improved realistic specular wave.
Custom foliage system (FoliagePainter Pro)
– Fully custom system allowing painting meshes on terrain
– Supports any shader, not just the ones included in package
– Automatically batches foliage instances for draw-call reduction
– Supports fully-static and runtime batching – Can be used to paint ANY prefab on terrain – lights, particle effects, etc.
– Fully supported by advanced painting tools in the package.
NEW VERSION FEATURES:
– Improved in-game performance
– WYSIWYG Editor
– Improved auto repaint editor system
– Editor performance improved (more than 3x faster!)
– Improved Transmission foliage materials
– Updated post process configuration and demo-scene
– Smooth LOD Transition for Leave Tree shader
– Unity 2017 compatibility
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